Location
Central Library - LIB 109
Start Date
23-10-2023 3:00 PM
End Date
23-10-2023 4:00 PM
Description
Presented by Tristan Arnold, Library Specialist
This presentation will cover game-making engines and software as well as when they start charging; distribution of your game and tips on how to succeed in that process; and how to protect it through licensing, which ones you should consider for different purposes.
Recommended Citation
Arnold, Tristan, "Licensing In Gaming: The Making and Distribution of a Game, and How to Protect It" (2023). Open Access Week. 2.
https://mavmatrix.uta.edu/oaweek/2023/1/2
Licensing In Gaming: The Making and Distribution of a Game, and How to Protect It
Central Library - LIB 109
Presented by Tristan Arnold, Library Specialist
This presentation will cover game-making engines and software as well as when they start charging; distribution of your game and tips on how to succeed in that process; and how to protect it through licensing, which ones you should consider for different purposes.