Graduation Semester and Year
Fall 2024
Language
English
Document Type
Thesis
Degree Name
Master of Science in Civil Engineering
Department
Civil Engineering
First Advisor
June Park
Second Advisor
Insung Kang
Third Advisor
Juan Antonio Balderrama Garcia Mendez
Abstract
Buildings have contributed significantly to carbon emissions over the past decades, amplified by rapid construction growth. To address this, sustainable concepts like energy efficiency and financial planning for home retrofitting have become essential in promoting environmentally conscious practices. NZHR was created as a gamified experience to help bridge the gap between education and motivational enjoyment. Testing the game demonstrated participants' ability to learn and understand the importance of strategic thinking with home retrofit upgrades. Gamification principles such as the Octalysis and Bartle test were incorporated into the design process to construct a well-rounded game that provides intrinsic and extrinsic principles. While the game performed well in many aspects, there are areas for improvement, such as simplifying the game mechanics. The NZHR provided thoughtful insight into the gamification realm of Occupant behavior and educational tools.
Keywords
Gamification, Net-Zero Energy, Behavioral Intervention, Energy Efficiency, Sustainability Education
Disciplines
Other Civil and Environmental Engineering
License
This work is licensed under a Creative Commons Attribution 4.0 International License.
Recommended Citation
Payne, Terry E., "Net-Zero Home Race: Gamification for Learning Energy Consumption Merit" (2024). Civil Engineering Theses. 458.
https://mavmatrix.uta.edu/civilengineering_theses/458